Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
IMHO +10% bonus to Stasis Webifier effectiveness per level is too good. You should definitely consider reducing it to 5%, or ad least 7,5%.
- by Sofia Wolf - at 2014.02.25 21:12:00
|
2. Rethinking ESS - in Player Features and Ideas Discussion [original thread]
Mag's wrote: Little Dragon Khamez wrote: No need to rethink it, just drop it, it's not even used that much anyway. This. It's a god awful structure, based on a terrible thinking process and does not do what it was meant. But it will stay,...
- by Sofia Wolf - at 2014.02.17 15:28:00
|
3. Rethinking ESS - in Player Features and Ideas Discussion [original thread]
Needles to say ESS is quite controversial structure, many people object to it for all sorts of reasons. My personal problem with it is that it warps incentives in a way that it rewards people that live in safe space and punishes people that live i...
- by Sofia Wolf - at 2014.02.07 23:24:00
|
4. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
For me perfect solution for this problem would be setting drone assist limit to 5 / ship, plus adding high slot module to game that would expand that limit by +5 per module, up to 45 maximum drones assisted with 8 high slots full. But as old sayi...
- by Sofia Wolf - at 2014.02.06 15:55:00
|
5. Sticky:Dev blog: SoE battleship & UI fine-tune - in EVE Information Portal [original thread]
Rekkr Nordgard wrote: I still have no idea why anyone would fly a Nestor when there are ships for 10% to 25% of its price tag that do all of its possible roles better or equally well. With their ridiculously small mass I presume they should ...
- by Sofia Wolf - at 2014.01.27 18:43:00
|
6. CFC/N3/PL Cap brawl - in EVE General Discussion [original thread]
Can anyone explain me why is that titan having 2 cloaking devices in the highs? Is that mistake, or some elite pvp fit I don't understand?
- by Sofia Wolf - at 2014.01.27 18:06:00
|
7. Sticky:[Rubicon 1.1] Capital Turret Tracking Changes in Conjunction with Heat Iteration - in Player Features and Ideas Discussion [original thread]
Seems like quite a reasonable change. People already complain about blaping dreads, and now with all new overheat boost to TC, RTC and TP something like this tracking nerf for caps is probably needed.
- by Sofia Wolf - at 2014.01.16 17:34:00
|
8. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
Is ESS some kind of attempt to introduce prisoner's dilemma to 0.0? As I see it this thing will be only used by ratters in some ass end of nowhere space. It certainly will not be used in any space that has high pvp activity, as it makes easy tar...
- by Sofia Wolf - at 2014.01.14 22:58:00
|
9. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
I would advise against adding range bonus to remote reps. Fleet of those could get insane spider tanking capability with all the free highslots, reaping bonus and resistance bonuses. Essentially we are getting BS sized slowcats here. Keeping remot...
- by Sofia Wolf - at 2013.12.03 22:40:00
|
10. The REMOVAL OF 90% WEB!!? - in Player Features and Ideas Discussion [original thread]
hujciwdupe22 wrote: Sofia Wolf wrote: The way web affects eve damage and hit probability formulas 90% speed reduction web is most certainly owerpowered. For example if we use web to control angular velocity of target ,90% web compared to 60%...
- by Sofia Wolf - at 2013.11.27 17:24:00
|
11. The REMOVAL OF 90% WEB!!? - in Player Features and Ideas Discussion [original thread]
The way web affects eve damage and hit probability formulas 90% speed reduction web is most certainly owerpowered. For example if we use web to control angular velocity of target ,90% web compared to 60% web, is equivalent of 400% tracking speed b...
- by Sofia Wolf - at 2013.11.27 16:57:00
|
12. Supercarrier Rebalance When? - in EVE General Discussion [original thread]
There are several unique problems with capitals and super capitals: 1) Because of cyno mechanic they brake normal counterbalance between progression of mobility and combat power. To illustrate the point frigates have less DPS and tank then crui...
- by Sofia Wolf - at 2013.11.14 19:39:00
|
13. Sticky:Dev Blog: Better Living Through Mobile Structures - in EVE Information Portal [original thread]
MCI is fairly pointless because of miserable EHP, excessive onlineing time, and deployment restrictions. MTU is just bad idea as I elaborated here . MD and MSU are all in all good. Overall grade for CCP devs on this mobile structure projects is C...
- by Sofia Wolf - at 2013.11.13 21:16:00
|
14. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Auto repair structure
- by Sofia Wolf - at 2013.11.13 21:08:00
|
15. Why mining is pointless and how to make it worth the time - in Player Features and Ideas Discussion [original thread]
With perfect boosts miner can expect some 15 M / h in minerals in -0.1 space. In that same sec status one can get about 20 M /h in minerals + 10 M /h in salvage + 30 M/h in bounties from grinding sansha anoms in cheap t1 battleship and noctis. It ...
- by Sofia Wolf - at 2013.11.11 20:11:00
|
16. Siphon unit now useless - in Test Server Feedback [original thread]
Seems to me price of 10 mill per siphon is sound. It is probably unreasonable to expect that thing to pay for itself in less then one game-play session when moon mining POS itself usually take ad lest few days to pay their own amortisation. Sure i...
- by Sofia Wolf - at 2013.11.04 20:15:00
|
17. Shield Tanking and POS Ganking - in Player Features and Ideas Discussion [original thread]
Given that some entities, thanks to CCP's persistent refusal to deal with power projection problem, have ability to reinforce multiple regions in day or two, this change could be beneficial. +1
- by Sofia Wolf - at 2013.11.02 00:06:00
|
18. Auto repair structure - in Player Features and Ideas Discussion [original thread]
Simple structure, much in the line of moon goo stealing structure and auto tractor structure, that could be anchored some 50 km form outpost, station or POS and repair it. Why? Because reping structures is boring gameplay.
- by Sofia Wolf - at 2013.11.01 23:58:00
|
19. When do we get the deployable tractoring thing? - in Test Server Feedback [original thread]
Will this tractor thing pull agro form rats?
- by Sofia Wolf - at 2013.10.31 23:02:00
|
20. [podcast] Fly Reckless episode 96 - in My EVE [original thread]
Good episode. Sound quality seems better then it was in the past, and industry discussion is good new addition too.
- by Sofia Wolf - at 2013.10.30 19:29:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |